Dustin Brown
Dustin Brown
Senior Character Artist at Insomniac Games
Bend, Oregon, United States

About

Character Artist at Insomniac Games, most recently released Marvel's Spider-Man. Priorly at Sony VASG as an outsource Character Artist on Days Gone and Counterspy.

Skills

Character DesignCharacter ModelingDigital SculptingGame DevelopmentPBR TexturingMentoringTeachingCommunication

Software proficiency

3ds Max
3ds Max
Maya
Maya
ZBrush
ZBrush
Arnold
Arnold
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
RizomUV
RizomUV
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap
Photoshop
Photoshop
Illustrator
Illustrator
Premiere
Premiere

Productions

  • Daysgone
    • Video Game
      Days Gone
    • Year
      2019
    • Role
      Character Artist
    • Company
      Bend Studio (outsourced at VASG)
  • Spiderman
    • Video Game
      Marvel's Spider-Man
    • Year
      2018
    • Role
      Character Artist
    • Company
      Insomniac Games
  • Counterspy
    • Video Game
      CounterSpy
    • Year
      2014
    • Role
      Character Artist
    • Company
      Dynamighty (outsourced at VASG)

Experience

  • Senior Character Artist at Insomniac Games
    Burbank, United States of America
    October 2020 - Present

    Marvel's Spider-Man 2

  • Character Artist at Insomniac Games
    Burbank, United States of America
    January 2017 - October 2020

    PROJECTS:

    • Marvel's Spider-Man

    • Marvel's Spider-Man: City That Never Sleeps (DLC)

    RESPONSIBILITIES:

    • Authored Spider-Man suits, high and low tier NPCs, bosses and faction enemies

    • Worked with the team Lead to ensure visual targets are met and stylistically consistent, and to push the visual standards within our department.

    • Provided feedback and support to multiple outsourcing teams for character assets, and worked with Outsource Managers to insure timely deliveries.

  • Character Artist at PlayStation Studios Visual Arts
    San Diego, United States of America
    April 2013 - January 2017

    PROJECTS:

    • Days Gone

    • Counterspy

    RESPONSIBILITIES:

    • Communicated with clients to ascertain their needs.

    • Authored character high/low models, UVs, base bakes, and textures.

    • Worked within a high quality photogrammetry pipeline for heads, bodies, and costumes.

    • Gained exposure to the process of authoring FACS blendshapes.

  • Character Artist at THQ San Diego
    San Diego, United States of America
    September 2011 - June 2012

    PROJECTS:

    • UFC Undisputed 4 (cancelled)