Black Suit
Pre-production concept sculpt for the tentacle punch.

Pre-production concept sculpt for the tentacle punch.

Black Suit created for Marvel's Spider-Man 2, based on concept art by Daryl Mandryk. All character art production by me, using a mix of traditional modeling, sculpting, and procedural modeling in Houdini. Organic tileables were authored in Substance Designer, and fed into our custom symbiote shader.
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I am sincerely grateful to the many team mates across all departments for their help, guidance and support in bringing this character to it's final state. I'd also like to thank Insomniac Games, our friends at Marvel Games and Sony Interactive Entertainment. Their extensive knowledge and guidance consistently prove to be invaluable.
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See artist profiles:

Daryl Mandryk
https://www.artstation.com/mandryk